Face & Hand Tracking System
ScriptQB / ESX / Qbox Instant delivery
PRICE$25.00$15.00
Description
Introducing the GRP Face & Hand Tracking System — a real-time webcam-driven interaction system that lets players control their character using live facial expressions and hand gestures inside FiveM.
This system replaces traditional keybind-only animation control with natural face reactions and gesture-based actions, creating a more immersive and expressive roleplay experience across your server.
Features:
- Real-Time Face Tracking: Player facial expressions are detected instantly through webcam input and applied directly to the in-game character.
- Real-Time Hand Gesture Control: Hand movements and finger positions trigger character animations naturally without manual input.
- Live Expression Sync System: Built-in reactions including normal, angry, happy, smile, frustrated, and shocked facial states.
- Gesture-Based Animation Actions: Players can trigger animations such as hands up, point, wave, salute, thumbs up and more using real gestures.
- Advanced Admin Rule Editor: Admins can create custom logic linking facial expressions and hand gestures to commands, animations, client events, and server events directly from an in-game setup menu.
- Unlimited Rule Creation System: Supports unlimited expression and gesture rules for full customization flexibility.
- Player Personal Action Profiles: Players can configure their own reactions, animations, and commands using the player setup interface.
- Admin Permission Restriction Control: Admins can disable player-created rules and enforce server-defined behavior when needed.
- Finger Detection System: Supports individual finger recognition and gesture combinations for advanced animation triggering.
- Custom Animation Integration: Unlimited custom animations can be assigned to gestures or finger-count conditions.
- Built-In Default Actions: Includes ready-to-use gesture animations and facial reactions out of the box.
- Server-Wide Configuration Interface: Admin setup menu allows live editing of tracking rules without restarting the server.
- Performance Optimized Tracking Engine: Designed for stable real-time gameplay usage without impacting server performance.
- Multi-Framework Support: Fully compatible with QBCore, ESX, and Qbox using grp_bridge.
🎥 Preview Video: https://youtu.be/-ZXfR5jGx6E
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